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 XGProject Sim/ideas for in game tools

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kingkull2112



Posts : 46
Join date : 2011-12-25

PostSubject: XGProject Sim/ideas for in game tools   Tue Jan 10, 2012 3:13 am

So I wanted to point out a few things that sims can't handle that are exclusive to XGProject.
Planet Protectors, Supernovas and millions of ships. I think somebody, if they know how and want to, should make a simulator, maybe even build it into the game itself as a tool
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